technology – Nick Grant

Tag: technology

  • Give a Job to a Busy Person

    This is a story about workload…

    Gas Meter

    The original idiom – which I have adapted to make it more inclusive – says that if you want a job doing, you should give it to a busy man. I notice that this is fairly true, from my anecdotal observations: the busier I am, the easier it is for me to deal with extra work being given to me.

    One year ago I had the intolerable task of sitting quietly trying not to get noticed, and trying to keep my mouth shut. I knew that the very best thing I could do for my career and my bank balance, was not to rock the boat; not to attempt to say or do anything useful. The best thing I could do was act as a very expensive seat warmer. I was paid for being present, not for being useful or productive.

    One year ago, seemingly minor things made me exceedingly anxious. If I had to get my car tested for roadworthiness, have a haircut, deal with the gas company, or any one of a million ordinary everyday tasks, I would find it unbelievably stressful, and I struggled to cope.

    I have started to work 100+ hours a week again. To say that I’m busy would be a massive understatement. I am hyper-productive for the maximum amount of hours which human physiology allows for, without sleep deprivation causing me to have a psychotic episode. Unable to sleep, it’s quite usual for me to open my laptop and start working in the middle of the night. I wake up well before my alarm clock. I am running in overdrive mode at the moment, also more commonly known as a manic episode.

    Of course, with mania, I get very impatient and irritable about things which are not on the critical path. For example, I was asked to update a spreadsheet which detailed the activities I’ve been doing during the past couple of weeks, and how long I spent on each activity. To me, this is the most ridiculous waste of my time, given that 100% of my time has been spent on productive activities for one single organisation, so I really don’t give a toss about how it’s sliced and diced – all my valuable time has gone to benefit the organisation who wants me to waste time on an unproductive exercise, which leaves me less time to do productive activities. It’s idiotic to get your highly paid staff to spend their time doing activities which are not valuable, when instead they could be doing something useful.

    The argument would be that timesheets and suchlike are the way that we calculate how much to pay people, but this is demonstrably absurd. If the number of hours worked had any kind of relationship with the value delivered, then I would agree that it’s important for us to record or time worked on task accurately, but there IS NO relationship between remuneration and hours worked. If I work the same number of hours as some of my colleagues, I am paid 5 or 6 times as much. Am I 5 or 6 times more productive and valuable? Sometimes I am less valuable, sometimes I am more valuable, and sometimes – although it’s exceptionally rare – my remuneration tallies with the value that I’m delivering.

    One of my colleagues said to me “you’ve got too much time on your hands” when he saw something I’d been doing, which he thought was a waste of time. Later, that piece of work I’d done turned out to be one of the most valuable things that anybody in the team ever produced – something that benefits every member of the team every single day, and perhaps many many other members of other teams, and indeed the whole organisation.

    Value and productivity are very hard to measure. “Bums on seats” culture is dreadful. The number of hours that staff spend at their place of work has no bearing on how productive and valuable they are.

    In the teams I get involved with, I try to instill a culture of “think it… do it”. I want people to implement any innovative ideas the moment they have them. If the ideas turn out to be duds, so what? It only takes one or two great ideas that really pay off, to more than outweigh the small amount of wasted time doing things which had little value. So much time is wasted talking about priorities, and the pros and cons of doing something, and agonising over whether it could or should be done. The culture I bring to teams and organisations is one where everybody’s encouraged to build stuff, even if it gets thrown away; even if it’s silly!

    It’s much better for people to be productive and have their brains being kept busy, than looking busy. It’s so much better for people’s sense of job satisfaction, sense of purpose, sense of pride, sense of ownership, and a multitude of other great qualities that we want from the people in our teams and organisations.

    There’s no obvious value in the text-based adventure game which I hid inside one of our systems, as an easter egg, but the value is in the cultural tone that it sets: it’s OK to build stuff; don’t be afraid; don’t be so serious… this is supposed to be fun and intellectually challenging.

    As it turned out, now we have several tools which imitate the game I built, which perform useful functions for the organisation. Instead of attempting to “win” a “game”, the objective is to find and fix problems, using the available clues, which is pretty much what every IT professional does for a day job, but it’s a lot better if there’s a half-decent interface to help with that task. Computer games are always brilliant at having the learning curve set to make them accessible, and they take advantage of the best available features: if all you have is a computer terminal that can print text and accept typed commands, then you can still create a brilliant game, even without fancy 3D graphics and sound.

    I’m busy as hell, and you might say that the 2 hours I spent writing an adventure game were wasted, but in fact it was time well spent. The 5 minutes I spent battling with a spreadsheet where I had to record the hours I spent working on things, was a total waste of time and quite corrosive to the great working culture I’m trying so hard to create.

     

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  • Ticks in Boxes

    This is a story about form filling…

    Vote

    So my project is delivered and the giant form-filling SurveyMonkey exercise has begun. Today was supposed to be exciting, but it wasn’t. It was boring. If I do a good job, then this part of the project is boring. If I do a good job then everything’s supposed to work and run smoothly. I expect there will be problems, but at the moment there aren’t any, mainly because nobody’s doing the damn survey.

    It’s a little anti-climactic. I got up super early this morning, hoping to see the first users using the system, but there’ve barely been more than a handful of people who’ve stumbled upon the system. It won’t be until tomorrow or the day after that people are notified that they have to do something, and their survey results will start flooding in. After so many months of hard work, it’s a little hard to sit and watch a flat-line graph, showing virtually zero activity, the whole day. What a disappointment. At least things are working though, so far as we can tell.

    I can’t go into too much detail, because I’m bound by codes of conduct, privacy & confidentiality contractual clauses, and indeed other rather scary-sounding laws which restrict me from spilling the beans, but the good old general public are about to be asked to do a cool SurveyMonkey, and this is jolly exciting… except it isn’t because nobody’s doing it yet.

    I’m exhausted.

    It’s been a long old slog to get to this point.

    With so much nervous anticipation, it’s hard to maintain the same level of energy and enthusiasm when nothing is happening. I found myself nodding off at my desk so I had to come home early. I’ll try to get an early night and lots of sleep, in the hope that tomorrow is a more exciting day, providing some adrenalin to carry me through an otherwise pretty anti-climactic period.

    It’s supposed to go smoothly. It’s supposed to go well. There aren’t supposed to be any problems.

    But.

    Having worked so hard for so long, to meet a very tight deadline, I really don’t quite know how to re-adjust to life without that pressure; without that goal and sense of purpose. It’s difficult changing mindset, from push, push, push, to now wondering what fire is going to break out that will need to be put out; what crisis is going to emerge?

    Still very obsessed with work and project, but the waiting is now mostly over, and we’ll soon know whether some bold decisions I made have paid off, or whether they’ll cause terrible problems and turn out to be disastrous.

     

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  • MMORPG

    This is a story about co-operative play…

    Java

    What’s the game I’m playing right now? Well, it’s called “get the massive software system to work before the damn hard deadline”. It’s a multiplayer game. It’s fun.

    I’ve spent all evening chatting to some genuinely delightful colleagues. Instead of trash-talking the overpaid fuckwits, I should be raving about what a pleasure it is to work with some brilliant individuals.

    I’m not so sure I would go as far as to say “I love my job” given that earlier I very much wanted to down tools and give up until the morning, in the face of overwhelming technical obstacles. I was inclined to wait for a couple of more skilled individuals to be on hand to offer some real, tangible, useful assistance, but I lucked out on being able to take a couple of nice shortcuts.

    The joy has come from the camaraderie of working with the select group of individuals who really care; who really know their onions and are used to working under pressure, having to solve nasty problems with a gun to their head and a crazy number of people breathing down their neck.

    The chips are down. This is sink or swim time. This is where shit gets real. I love it.

    Earlier I thought “is it only Monday?” and I thought that I should give up and take it easy, because it’s going to be a long week. Then, I got creative and found a way though. I’ve been doing work-related stuff up to 10pm but I don’t care, because we’re making progress; we’re kicking ass.

    This is fun. It’s sociable.

     

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  • New iPhone is Underwhelming

    This is a story about obsolescence…

    iPhone

    I wasn’t excited about the launch of the new iPhone, but I ended up getting one. My old iPhone 6 had served me well for years, but it was annoyingly short of free space, which meant continuously deleting stuff – a time consuming pointless exercise. The battery life was terrible, but I had managed to replace the battery quite inexpensively myself, so that wasn’t an excuse for getting a new iPhone. The back was slightly scratched, but the screen was pretty good. The mute button no longer worked and the charging port was unreliable, only working at certain angles, which clinched the decision to upgrade.

    I expected to be more pleased with the new iPhone.

    But, I just put it in my pocket and carried on like it was no big deal.

    Sure, the camera is better, the screen is better. Sure it’s a bit more responsive; less laggy. However, there was virtually zero impact – no wow factor whatsoever.

    When Apple introduced the fingerprint reader that was a big deal, because it saved having to type the unlock code every time, which is a vast improvement of usability. Given that I unlock my phone and do something with it 50 times a day, on average, you can imagine that it was a huge saving, not having to type my PIN all those times.

    Since then, there hasn’t been a ‘killer’ feature.

    I’m not that bothered about having a better camera, because I have a good camera anyway with a much better lens and sensor than any smartphone could ever have. There simply isn’t the room in a smartphone to include a large lens and sensor, so the image quality is always going to be very inferior to a proper camera.

    Being able to unlock my phone with my face makes no difference to me versus being able to do it with my fingerprint. Face ID is not an improvement. Yes, biometric security is important to me, but I don’t care whether it’s fingerprint or facial recognition.

    I don’t play games on my phone or use anything which requires a powerful processor or lots of memory. I just browse the web, send and receive emails and messages, scroll through Facebook and Twitter, and access my banking apps. I could have stayed with my iPhone 6 and been perfectly OK, to be honest.

    A friend who always gets the new iPhone, even when it’s a minor upgrade, such as from the X to the XS, justifies his upgrades because of the frequency with which he uses his phone. This argument would also support my desire to upgrade too, given that I’m a heavy smartphone user and I have the disposable income, but it frankly depressed me that I spent the price of a reliable second-hand car on a gadget upgrade I really didn’t need.

    It’s a year since I upgraded, and the screen on my iPhone XS is now scratched to pieces. Apparently the glass is very shatter resistant, but it’s very prone to scratches. It’s really disappointing to have bought a brand new cutting-edge gadget, and to find that it’s not durable in everyday use situations. I have not abused my iPhone in any way. The scratches are all from simply being in my pocket, or on tabletops.

    I haven’t bought the new iPhone. I am not going to get the new new iPhone, because there’s no way I can justify the expense for such a minor improvement.

    It’s kind of sad that I’ll never re-experience that wonderful moment I got my first iPhone. That first iPhone was a real game-changer. That first iPhone was so transformative for human-computer interactions. I would be lost without having a smartphone and mobile internet available at all times. I – and so many others – have become dependent on the various communication apps, plus maps, taxis, banking and all the other things, which are so convenient to access through smartphones. My addiction to iPhone games was exhausted when I designed, built and released some for sale in the App Store, but I know that the impulse to check my various apps for notifications and new content is deeply engrained… perhaps an addiction, except it’s one which does me no harm.

    It must surely be time for a technology innovation which will inspire me again, like the original iPhone did.

     

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